<!-- hide

// Hover-Script, which changes two images at the time
// ATTENTION This javascript has a bug on NC 4.03 Macintosh

Imgs = new Array();
var ImgsCount = 0;

function preload(name, offSrc1, onSrc1, offSrc2, onSrc2)
{
  Imgs[ImgsCount] = new Array(5);
  Imgs[ImgsCount][0] = name;
  Imgs[ImgsCount][1] = new Image();
  Imgs[ImgsCount][1].src = onSrc1;
  Imgs[ImgsCount][2] = new Image();
  Imgs[ImgsCount][2].src = offSrc1;
  Imgs[ImgsCount][3] = new Image();
  Imgs[ImgsCount][3].src = onSrc2;
  Imgs[ImgsCount][4] = new Image();
  Imgs[ImgsCount][4].src = offSrc2;
  ImgsCount++;
}

function on(btnName, imgName)
{
  for (i = 0; i < ImgsCount; i++)
  {
    if (btnName == Imgs[i][0])
    {
      if (document.images[btnName] != null)
      {
        document.images[btnName].src = Imgs[i][1].src;
      }
      if (document.images[imgName] != null)
      {
        document.images[imgName].src = Imgs[i][3].src;
      }
    }
  }
}

function off(btnName, imgName)
{
  for (i = 0; i < ImgsCount; i++)
  {
    if (btnName == Imgs[i][0])
    {
      if (document.images[btnName] != null)
      {
        document.images[btnName].src = Imgs[i][2].src;
      }
      if (document.images[imgName] != null)
      {
        document.images[imgName].src = Imgs[i][4].src;
      }
    }
  }
}

// -->
